The project „TIMEMACHINE“ explores the complex relationship between truth and perception, questioning whether reality truly exists objectively or should instead be understood as a subjective experience. It examines how actors—through the construction and manipulation of information, akin to a blueprint—often shape reality in ways that make it appear distorted and unrecognizable. This technocratic approach categorizes content and reality rigidly, placing them into dichotomies like „Black“ and „White.“ The truth becomes so fragmented that it cannot be perceived as either subjective or objective, dissolving into a chaotic puzzle of meanings that renders the whole unintelligible.
„TIMEMACHINE“ embraces a radical conceptual approach, reflected in its monochrome palette. The works merge intricate geometric forms with a stark, almost oppressive background, highlighting the deconstruction of time, space, and the dichotomy between truth and falsehood. The structures—reminiscent of floating architectural blueprints—create a compelling tension between order and chaos, precision and decay.
Entropy is interpreted both technically and metaphorically within the project. In information theory, entropy refers to uncertainty or the amount of information in a message—the greater the variability, the higher the entropy. It also serves as a metaphor for the decay of structures, the rise of chaos, or the loss of order in social, economic, and cultural systems.